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Texturing Fundamental, Intermediate, Advanced Level

When you have created some 3D Models, of course the first thing you will want to do is to apply some colour and texture to them. In our texturing DVDs we will lead you through all aspects of texturing. From mapping your models with UV coordinates in preparation for receiving their surfaces, through to applying realistic shaders, using bitmap textures, procedural textures, normal mapping and so on.

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Item Image Product Description Ratings Price
In this DVD Dominic Qwek will guide you through a fast and efficient workflow for unwrapping the UV's on a complex organic creature mesh (the creature he modelled in his Advanced Modelling DVD). The DVD is structured in two halves, in the first half Dominic covers the “traditional” workflow used in 3dsmax 7.0 and earlier releases.
10 days
Rs3,375
In Stock
The second DVD in our texturing series explores the Unwrap UVW modifier tool in 3dsmax 8.0. The DVD opens with an explanation of the fundamental concepts behind UV unwrapping. Then moves on to give a thorough introduction to all of the user interface elements of the tool. And then Chris takes you through a comprehensive real world project that will give you a solid understanding of the techniques and workflows of the unwrapping process.
7 days
Rs2,250
In Stock
This comprehensive DVD will introduce to you and take you through many of the fundamental concepts of texturing models in a CG environment. What is UVW mapping and how do I work with it? How do 3D procedural textures map themselves onto our models? How can I lock those procedurals to my deforming characters mesh (skin, soft body dynamic objects etc).
7 days
Rs2,250
In Stock